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AI Insights · Timothy · April 2024

Q1 2024 Shoot'em Up Android Game Trends in Europe

Explore the performance of the top 5 Shoot'em Up games on the Android platform in Europe for the first quarter of 2024. Sensor Tower provides a detailed analysis of downloads, revenue, and active users.

Q1 2024 Shoot'em Up Android Game Trends in Europe

Europe's Shoot'em Up Android Gaming Scene: Q1 2024 Insights

The first quarter of 2024 has seen varied performances from the top five Shoot'em Up games on Android in Europe. Sensor Tower's data offers a comprehensive look into how these games fared in terms of downloads, revenue, and weekly active users.

Habby's Survivor.io showed a decrease in downloads, starting at 73K in the first week of January and ending at 19K in the last week of March. Revenue peaked at $127K in early February but saw a decrease toward the end of the quarter, with a slight rebound to $83K in the last recorded week. Weekly active users followed a similar downward trend, from 449K to 304K.

Yostar Limited's Azur Lane experienced a sharp drop in revenue after the first week of January, from $138K to around $48K, followed by fluctuations with a notable spike to $84K in late January. Downloads remained low throughout the quarter, ending with less than 1K in the final week. Active users showed a slight decline from 23K to 19K.

Heroes vs. Hordes: Survivor by SWIFT GAMES saw revenue ebb and flow, with a high of $63K in late January and a low of $39K in mid-March, before rising again to $52K. Downloads spiked to 55K in the third week of February but generally trended downwards. Weekly active users peaked at 112K in the same week, with a general downward trend ending at 84K.

Habby's Archero displayed a revenue increase in early February to $63K but ended the quarter at $39K. Downloads peaked at 14K in mid-February, while active users saw their peak at 107K in late February, ending the quarter at 85K.

Finally, 1SOFT's 1945 Air Force: Airplane games had consistent download numbers, with a high of 181K in late January. Revenue saw an uptick towards the end of the quarter, reaching $55K. Weekly active users had a high of 880K in late January, with a general trend of slight decline, concluding the quarter with 823K active users.

For more detailed insights and data on app performance, Sensor Tower's platform remains an invaluable resource for industry trends and analysis.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024